Publications
Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.
Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.
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1 - 15 of 11243 publications
System for a Secure, Outcome-Based Synthetic Labor Market Using Trusted Execution Environments
Patent (2026)
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Some artificial intelligence provisioning models that function as tools for human users or rely on labor arbitrage can present challenges for organizations, such as managing personnel rather than task outcomes and introducing data security risks. An architecture is described for an outcome-based synthetic labor market in which autonomous computational agents can be compensated based on verified task completion. The framework can leverage trusted execution environments to create secure hardware enclaves for processing sensitive data, which can render the data cryptographically inaccessible to a host system or agent provider. This approach can facilitate a secure, transactional market for autonomous professional execution, which may enable a shift from managing labor resources to procuring verified outcomes from a pool of specialized agents.
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SNPeek: Side-Channel Analysis for Privacy Applications on Confidential VMs
Ruiyi Zhang
Albert Cheu
Adria Gascon
Michael Schwarz
Octavian Suciu
Network and Distributed System Security (NDSS) (2026)
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Confidential virtual machines (CVMs) based on trusted execution environments (TEEs) enable new privacy-preserving solutions. But CVMs are not a privacy panacea, as they are vulnerable to side-channel attacks that may compromise confidentially of workloads.
In this work, we develop the FARFETCH’D framework to help developers evaluate side-channel assisted privacy attacks that are broadly applicable to CVMs. The privacy reduction due to these attacks heavily depend on the execution environment and the workload, which varies vastly:What are avail-able attack primitives? How does the particular privacy work-load behave?This makes manual investigation and efficiently mitigating software-based side channels a cumbersome and impossible task. FARFETCH’D solves this challenge by providing a set of configurable attack primitives that can execute on real CVM hardware and automated ML-based analysis pipelines. We evaluate the effectiveness of FARFETCH’D on privacy-preserving workloads. Our results show that our approach is effective at pinpointing the vulnerability of privacy apps against side channels and help evaluating mitigation based on oblivious memory and differential privacy.
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For many practical applications of quantum computing, the slowest and most costly steps involve coherently accessing classical data. We help address this challenge by applying mass production techniques, which can sometimes allow us to perform operations many times in parallel for a cost that is comparable to a single execution[1-3]. We combine existing mass-production results with modern approaches for loading classical data using ``quantum read-only memory.'' We show that quantum mass production techniques offer no benefit when we consider a cost model that focuses purely on the number of non-Clifford gates. However, analyzing the constant factors in a more nuanced cost model, we find that it may be possible to obtain a reduction in cost of an order or magnitude or more for a variety reasonably-sized fault-tolerant quantum algorithms. We present several applications of quantum mass-production techniques beyond naive parallelization, including a strategy for reducing the cost of serial calls to the same data loading step.
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Type-Aware Ranking of Urban Similarity from Aerial Imagery
Idan Kligvasser
Yotam Intrator
Yuval Desheh
Aviad Barzilai
Niv Efron
Ehud Rivlin
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) Workshops (2026), pp. 821-829
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Estimating and ranking cross-city similarity from aerial imagery is a fundamental challenge in remote sensing and geospatial representation learning. Urban environments differ widely in road layout, marking conventions, and infrastructure design, yet standard visual representations often struggle to disentangle these meaningful structural variations from superficial appearances. In this work, we propose a type-aware contrastive learning framework that measures urban similarity by explicitly modeling distinct infrastructure elements. Leveraging open-vocabulary retrieval, we construct a globally diverse dataset of road-related features, such as intersections, crosswalks, and bus lanes, and train a type-conditioned Vision Transformer that fuses visual features with CLIP-derived semantic embeddings. Crucially, we introduce an adaptive per-type contrastive loss that dynamically emphasizes infrastructure categories with high discriminative power while down-weighting less informative types. To quantify city-level similarity, we aggregate per-type cosine similarities via a lightweight classifier to generate a global city-to-city similarity matrix. Experiments demonstrate that this type-aware approach significantly improves clustering quality and successfully generalizes to unseen cities, establishing a scalable, interpretable foundation for comparative urban analysis.
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We introduce ALPS (Activation-based Length Prediction for Scheduling), a method for predicting LLM generation length from prefill activations before any tokens are generated. Unlike existing approaches that require model fine-tuning or complex entropy-weighted pooling, ALPS uses a simple linear probe on the last-token activation at intermediate layers. We discover that generation length is encoded in prefill representations: a ridge regression probe achieves R-squared > 0.85 across three model families. Validation across Llama-3.1-8B, Gemma-2-9B, and Qwen-2.5-7B demonstrates: (1) intermediate layers generally perform well, with some architectural variation; (2) simple last-token extraction outperforms complex pooling strategies; (3) activations improve substantially over surface-feature baselines (24 percentage points over input length plus lexical features). The best models achieve R-squared = 0.943 (Gemma), R-squared = 0.880 (Llama), and R-squared = 0.857 (Qwen) with MAE of 38-80 tokens. All test prompts terminated naturally (100% EOS), eliminating truncation confounds. While our evaluation uses 200 curated prompts—sufficient for demonstrating the phenomenon but requiring broader validation—cross-validation confirms generalization beyond training data. ALPS enables practical applications including budget-constrained inference, request scheduling, and resource allocation. The probe adds negligible overhead (~16KB direction vector, single dot product), making ALPS practical for production deployment.
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We study the fair allocation of indivisible goods with variable groups. In this model, the goal is to partition the agents into groups of given sizes and allocate the goods to the groups in a fair manner. We show that for any number of groups and corresponding sizes, there always exists an envy-free up to one good (EF1) outcome, thereby generalizing an important result from the individual setting. Our result holds for arbitrary monotonic utilities and comes with an efficient algorithm. We also prove that the EF1 existence can be guaranteed even when the goods lie on a path and each group must receive a connected bundle. In addition, we consider a probabilistic model where the utilities are additive and drawn randomly from a distribution. We show that if there are n agents and the number of goods m is divisible by the number of groups k, then an envy-free outcome exists with high probability if m = ω(log n), and this bound is tight. On the other hand, if m is not divisible by k, then an envy-free outcome is unlikely to exist as long as m = o(√n).
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MoXaRt: Audio-Visual Object-Guided Sound Interaction for XR
Sieun Kim
Qianhui Zheng
Ruoyu Xu
Ravi Tejasvi
Anuva Kulkarni
Junyi Zhu
2026
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In Extended Reality (XR), complex acoustic environments often overwhelm users, compromising both scene awareness and social engagement due to entangled sound sources. We introduce MoXaRt, a real-time XR system that uses audio-visual cues to separate these sources and enable fine-grained sound interaction. MoXaRt's core is a cascaded architecture that performs coarse, audio-only separation in parallel with visual detection of sources (e.g. faces, instruments). These visual anchors then guide refinement networks to isolate individual sources, separating complex mixes of up to five concurrent sources (e.g. two voices + three instruments) with ca. 2 second processing latency. We validate MoXaRt through a technical evaluation on a new, complex dataset we collected, and a 22-participant user study. Our results demonstrate that MoXaRt significantly improves communication clarity—boosting listening comprehension in noisy conditions by 33.2% (p=0.0058)—and significantly reduces cognitive load (M=7.50 vs. M=3.36, p<0.001), paving the way for more perceptive and socially adept XR experiences.
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ConvApparel: A Benchmark Dataset and Validation Framework for User Simulators in Conversational Recommenders
Jihwan Jeong
Proceedings of the 19th Conference of the European Chapter of the Association for Computational Linguistics (EACL-26), Rabat, Morocco (2026), pp. 5270-5304
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LLM-based user simulators are a scalable solution for improving conversational AI, but a critical realism gap undermines their effectiveness. To close this gap, we introduce a framework for building and validating high-fidelity simulators. We present a novel dataset of human-AI shopping conversations designed to capture a wide spectrum of user experiences. To measure fidelity, we propose a hybrid evaluation protocol that combines statistical alignment with a learned, discriminator-based Human-Likeness Score. Our most sophisticated simulator, trained via reinforcement learning with iterative critique, achieves a significant leap in realism. Critically, we demonstrate through counterfactual validation that our simulator—trained exclusively on optimal interactions—realistically adapts its behavior to suboptimal system responses, mirroring real user reactions and marking a key advance in creating reliable simulators for robust AI development.
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This defensive publication describes a framework for multi-artificial intelligence (AI) orchestration that can be used to address potential limitations associated with reliance on single AI models, such as correlated systemic failures or cognitive blind spots. The described system is a cognitive orchestration framework that can function as a middleware layer to manage tasks across a heterogeneous ensemble of AI models. An orchestrator node can decompose a user request into a sequence of sub-tasks, which an arbitrage engine may then dynamically assign to suitable AI models based on certain factors, such as capability, cost, and latency. For certain tasks, such as those designated as high-risk, a byzantine consensus layer can route the task to multiple diverse models in parallel and may trigger a process, for example a 'cognitive debate,' which could be adjudicated by a third-party judge model to help resolve conflicting outputs. This framework can facilitate a more resilient system that may improve the accuracy and reliability of outputs when compared to some single-model architectures.
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Responsive user interfaces enable dynamically adjusting user interfaces based on device-specific aspects such as screen size, aspect ratio, display resolution, etc. However, traditional responsive design fails to account for different types of constraints of a user and task criticality of the task being performed via the UI. Misalignment between the UI design, user context and task criticality can lead to user error. This disclosure describes techniques, implemented with user permission, for dynamically modifying the layout, information density, and/or interactive physics of a user interface based on a dual-factor analysis of user cognitive state and task criticality. The user's cognitive state can be inferred from behavioral telematics. Task criticality can be inferred from semantic analysis. The information density and other parameters of a user interface are automatically adjusted based on such analyses. Such adjustments include applying or relaxing restrictions on interactivity and adjusting visual prominence of various UI elements to adjust the information density of the user interface. The adjustments can also include adjusting friction as appropriate, hiding certain aspects of the user interface, or other types of adjustments.
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MoXaRt: Audio-Visual Object-Guided Sound Interaction for XR
Sieun Kim
Qianhui Zheng
Ruoyu Xu
Ravi Tejasvi
Anuva Kulkarni
Junyi Zhu
2026
Preview abstract
In Extended Reality (XR), complex acoustic environments often overwhelm users, compromising both scene awareness and social engagement due to entangled sound sources. We introduce MoXaRt, a real-time XR system that uses audio-visual cues to separate these sources and enable fine-grained sound interaction. MoXaRt's core is a cascaded architecture that performs coarse, audio-only separation in parallel with visual detection of sources (e.g. faces, instruments). These visual anchors then guide refinement networks to isolate individual sources, separating complex mixes of up to five concurrent sources (e.g. two voices + three instruments) with ca. 2 second processing latency. We validate MoXaRt through a technical evaluation on a new, complex dataset we collected, and a 22-participant user study. Our results demonstrate that MoXaRt significantly improves communication clarity—boosting listening comprehension in noisy conditions by 33.2% (p=0.0058)—and significantly reduces cognitive load (M=7.50 vs. M=3.36, p<0.001), paving the way for more perceptive and socially adept XR experiences.
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A Computer Vision Problem in Flatland
Erin Connelly
Annalisa Crannell
Timothy Duff
Rekha R. Thomas
SIAM Journal on Applied Algebra and Geometry, 10 (2026), pp. 14-45
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When is it possible to project two sets of labeled points of equal cardinality lying in a pair of projective planes to the same image on a projective line? We give a complete answer to this question, obtaining the following results. We first show that such a pair of projections exist if and only if the two point sets are themselves images of a common point set in projective space. Moreover, we find that for generic pairs of point sets, a common projection exists if and only if their cardinality is at most seven. In these cases, we give an explicit description of the loci of projection centers that enable a common image.
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Usability Hasn’t Peaked: Exploring How Expressive Design Overcomes the Usability Plateau
Alyssa Sheehan
Bianca Gallardo
Ying Wang
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI ’26), April 13–17, 2026, Barcelona, Spain (2026)
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Critics have argued that mobile usability has largely been optimized, and that only incremental gains are possible. We set out to explore if the newest generation of design systems, which promote greater flexibility and a return to design basics, could produce substantially more usable designs while maintaining or increasing aesthetic judgments. Through a study with 48 diverse participants completing tasks in 10 different applications, we found that in designs created following Material 3 Expressive guidelines, users fixated on the correct screen element for a task 33% faster, completed tasks 20% faster, and rated experiences more positively compared to versions designed using the previous Material design system. These improvements in performance and aesthetic ratings challenge the premise of a usability plateau and show that mobile usability has not peaked. We illustrate specific opportunities to make mobile experiences more usable by returning to design fundamentals while highlighting risks of added flexibility.
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ARM MTE Performance in Practice
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Taehyun Noh
Yingchen Wang
Tal Garfinkel
Mahesh Madhav
Mattan Erez
Shravan Narayan
Usenix Security (2026)
CoDaS: AI Co-Data-Scientist for Biomarker Discovery via Wearable Sensors
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Juro Gottweis
CJ Park
Salman Rahman
Ahmed Metwally
Hong Yu
Ivor Rendulic
Yuzhe Yang
Petar Sirkovic
Daniel McDuff
Shwetak Patel
Nicolas Stroppa
Yubin Kim
Mark Malhotra
Orson Xu
Sam Schmidgall
Tim Althoff
Elahe Vedadi
Cynthia Breazeal
Hae Won Park
(2026)