Publications

Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.

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Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.

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1 - 15 of 11424 publications
Preview abstract Recent reports have highlighted how mobile apps share user location data with third parties, risking user privacy and platform trust. Although location data is highly sensitive, when users grant apps location access, they may not know the full extent to which it is used. We study how requiring Android apps to show a reason for location access could impact developers, users, and the platform. We surveyed 323 Android app developers and found most supported such a requirement. The majority said it would have a positive impact on user privacy, trust for apps, and trust for Android, where impact on user trust for Android correlated most strongly with support. Many developers also said the intervention would increase the number of users granting location access. Yet their open-ended comments also revealed consistent concerns, such as apps providing dishonest reasons and platform verification. To study the impact on user behavior, we conducted a randomized controlled experiment with 2579 US Android users. We tested how users' decisions to grant location access were impacted by app type, whether reasons were included in the requests, and the content of the reasons, including monetization. We did not find the reasons impacted users' decisions; decisions were instead driven by app type and demographics. Yet we did find the reasons could have a positive impact on user perception for the platform when the reasons did not include using data for ads. Our findings provide insights into developers' willingness to implement privacy-enhancing changes, and expose limits to improving user privacy by simply adding information to user interfaces. View details
Online Advertising with Spatial Interactions
Yifan Wang
Mingfei Zhao
Proceedings of the ACM Web Conference 2026, Association for Computing Machinery, New York, NY, USA, 213–224
Preview abstract Online advertising platforms must decide how to allocate multiple ads across limited screen real estate, where each ad's effectiveness depends not only on its own placement but also on nearby ads competing for user attention. Such spatial externalities — arising from proximity, clutter, or crowding — can significantly alter welfare and revenue outcomes, yet existing auction and allocation models typically treat ad slots as independent or ordered along a single dimension. We introduce a new framework for spatial externalities in online advertising, in which the value of an ad depends on both its slot and the configuration of surrounding ads. We model ad slots as points in a metric space, and model an advertiser's value as a function of both their bid and a discount factor determined by the configuration of other displayed ads. Within this framework, we analyze two natural models. For the Nearest-Neighbor model, where the value suppression depends only on the closest neighboring ad, we present a polynomial-time algorithm that achieves a constant approximation for the general case. We show that the allocation rule is monotone and can be implemented as a truthful mechanism. For a structured setting of 2D Euclidean space, we provide a PTAS. In contrast, for the Product-Distance model, where interference is aggregated multiplicatively across all neighbors, we establish a strong (and nearly-tight) hardness of approximation -- no polynomial-time algorithm can achieve any polynomial-factor approximation unless P=NP, via a reduction from Max-Independent-Set. Our results provide a foundation for reasoning about spatial externalities in ad allocation and for designing efficient, truthful mechanisms under such interactions. View details
Performance and User Response of Android's Smartphone-Based Alerts in the 2025 Marmara Ereğlisi Earthquake
Marc Stogaitis
Youngmin Cho
Richard Allen
Boone Spooner
Patrick Robertson
Greg Wimpey
Robert Bosch
Nivetha Thiruverahan
Steve Malkos
Alexei Barski
Tajinder Gadh
Nature Communications (2026)
Preview abstract This study presents a comprehensive evaluation of Google’s Android Earthquake Alert (AEA) system during the Mw 6.2 Marmara Ereğlisi, Türkiye earthquake. AEA detected the event 5.31 seconds after its initiation, alerting over 16 million users. Warning times for weak shaking (MMI III) reached up to 150 seconds, with a median of 56 seconds. While near-source warning windows were shorter, the system achieved 90% true positives and 99% precision overall. The high density of the phone network enabled faster detection than traditional stations, even for this offshore epicenter. Feedback data shows AEA recipients were highly likely to take protective actions, such as "drop, cover, and hold on," or warn others. Timely alerts substantially increased user engagement, perceived usefulness, and future trust. These results highlight how crowd-sourced technology and behavioral insights can effectively enhance seismic resilience on a massive scale. View details
Preview abstract Large language models (LLMs) are increasingly deployed as economic agents in marketplaces, auctions, and bidding settings. Anticipating their behavior in any specific deployment is hard. Existing strategic-reasoning benchmarks evaluate models on fixed canonical games. These benchmarks may saturate as the frontier improves, and they do not allow evaluators to generalize with confidence from benchmark performance to the varied and messy strategic environments that actual deployments involve. We introduce GENSTRAT, which uses procedurally generated strategic environments to address these challenges. Concretely, we generate a distribution of two-player zero-sum imperfect-information card games. The generator can draw fresh games on demand, allowing for evergreen evaluation and resistance to contamination. We pair the game distribution with a capability-profile methodology that decomposes model competence across six axes (state space, temporal depth, information sensitivity, opponent modeling, risk, and brittleness). We also introduce a jaggedness measure of within-distribution smoothness that detects when a model’s advantage jumps unpredictably between strategically similar games. We sample 50 benchmark games from a 2,000-game generated pool and evaluate nine frontier and open-weight LLMs in a head-to-head tournament with over 36,000 matches. Newer frontier-tier models score higher on average. Beyond that average, models with near-identical overall strength show qualitatively different capability profiles, and two of the top three leaderboard models (gpt-5 and claude) are noticeably more locally volatile than the third (gemini-3.1-pro), despite being close in overall strength. Together, the capability profile and the jaggedness measure give a deployment-relevant diagnostic that the overall ranking alone cannot provide. View details
Managing and Securing Google's Fleet of Multi-Node Servers
Richard Hanley
Havard Skinnemoen
Andrés Lagar-Cavilla
Michael Wong
Jon McCune
Jeff Andersen
Kishan Prasad
Patrick Leis
Shiva Rao
Chris Koch
Jad Baydoun
Anna Sapek
Communications of the ACM, 69:3 (2026), pp. 82 - 92
Preview abstract Server hardware and software co-design for a secure, efficient cloud. View details
Optimized Deferral for Imbalanced Settings
Anqi Mao
Proceedings of the 43rd International Conference on Machine Learning (ICML 2026)
Preview abstract Learning algorithms can be significantly improved by routing complex or uncertain inputs to specialized experts, balancing accuracy with computational cost. This approach, known as learning to defer, is essential in domains like natural language generation, medical diagnosis, and computer vision, where an effective deferral can reduce errors at low extra resource consumption. However, the two-stage learning to defer setting, which leverages existing predictors such as a collection of LLMs or other classifiers, often faces challenges due to an expert imbalance problem. This imbalance can lead to suboptimal performance, with deferral algorithms favoring the majority expert. We present a comprehensive study of two-stage learning to defer in expert imbalance settings. We cast the deferral loss optimization as a novel cost-sensitive learning problem over the input-expert domain. We derive new margin-based loss functions and guarantees tailored to this setting, and develop novel algorithms for cost-sensitive learning. Leveraging these results, we design principled deferral algorithms, MILD (Margin-based Imbalanced Learning to Defer), specifically suited for expert imbalance settings. Extensive experiments demonstrate the effectiveness of our approach, showing clear improvements over existing baselines on both image classification and real-world Large Language Model (LLM) routing tasks. View details
Preview abstract This disclosure describes systems and methods for a multi-agent framework that can automate and scale cognitive work. The framework can, for example, use a cognitive assembly line of specialized computational agents to perform tasks such as research and drafting. A beneficial component could be an adversarial review panel (ARP), which is a multi-agent review system where distinct agent personas critique a generated draft from varied perspectives. The structured feedback from the ARP can be used to automatically iterate on and refine the work product. This approach can improve the intellectual rigor of generated content and reduce the time required for production, which may allow human operators to focus on activities such as strategic oversight and final validation. View details
MoXaRt: Audio-Visual Object-Guided Sound Interaction for XR
Sieun Kim
Qianhui Zheng
Ruoyu Xu
Ravi Tejasvi
Anuva Kulkarni
Junyi Zhu
2026
Preview abstract In Extended Reality (XR), complex acoustic environments often overwhelm users, compromising both scene awareness and social engagement due to entangled sound sources. We introduce MoXaRt, a real-time XR system that uses audio-visual cues to separate these sources and enable fine-grained sound interaction. MoXaRt's core is a cascaded architecture that performs coarse, audio-only separation in parallel with visual detection of sources (e.g. faces, instruments). These visual anchors then guide refinement networks to isolate individual sources, separating complex mixes of up to five concurrent sources (e.g. two voices + three instruments) with ca. 2 second processing latency. We validate MoXaRt through a technical evaluation on a new, complex dataset we collected, and a 22-participant user study. Our results demonstrate that MoXaRt significantly improves communication clarity—boosting listening comprehension in noisy conditions by 33.2% (p=0.0058)—and significantly reduces cognitive load (M=7.50 vs. M=3.36, p<0.001), paving the way for more perceptive and socially adept XR experiences. View details
An AI system to help scientists write expert-level empirical software
Eser Aygün
Anastasiya Belyaeva
Gheorghe Comanici
Hao Cui
Renee Johnston
Zahra Shamsi
David Smalling
James Thompson
Sarah Martinson
Lai Wei
Yuchen Zhou
Qian-Ze Zhu
Matthew Abraham
Erica Brand
Anna Bulanova
Jeffrey Cardille
Chris Co
Scott Ellsworth
Grace Joseph
Malcolm Kane
Ryan Krueger
Johan Kartiwa
Jackson Cui
Paul Raccuglia
Julie Wang
Kat Chou
James Manyika
Lizzie Dorfman
Shibl Mourad
Nature (2026)
Preview abstract The cycle of scientific discovery is frequently bottlenecked by the slow, manual creation of software to support computational experiments. To address this, we present Empirical Research Assistance (ERA), an AI system that creates expert-level scientific software whose goal is to maximize a quality metric. The system uses a Large Language Model (LLM) and Tree Search (TS) to systematically improve the quality metric and intelligently navigate the large space of possible solutions. ERA achieves expert-level results when it explores and integrates complex research ideas from external sources. The effectiveness of tree search is demonstrated across a diverse range of tasks. In bioinformatics, ERA discovered 40 novel methods for single-cell data analysis that outperformed the top human-developed methods on a public leaderboard. In epidemiology, ERA generated 14 models that outperformed the CDC ensemble and all other individual models for forecasting COVID-19 hospitalizations. ERA also produced expert-level software for geospatial analysis, neural activity prediction in zebrafish, and numerical solution of integrals, and a novel rule-based construction for time series forecasting. By devising and implementing novel solutions to diverse tasks, ERA represents a significant step towards accelerating scientific progress. Keywords: Tree Search, Generative AI, Scorable Scientific Tasks, Empirical Software View details
Preview abstract We consider a setting where we have a ground set ℳ together with real-valued set functions f₁, … , f_n, and the goal is to partition ℳ into two sets S₁,S₂ such that |f_i(S₁) - f_i(S₂)| is small for every i. Many results in discrepancy theory can be stated in this form with the functions f_i being additive. In this work, we initiate the study of the unstructured case where f_i is not assumed to be additive. We show that even without the additivity assumption, the upper bound remains at most O(√{n log n}). Our result has implications on the fair allocation of indivisible goods. In particular, we show that a consensus halving up to O(√{n log n}) goods always exists for n agents with monotone utilities. Previously, only an O(n) bound was known for this setting. View details
Preview abstract Automating AI research differs from general software engineering due to computationally expensive evaluation (e.g., model training) and opaque performance attribution. Current LLM-based agents struggle here, often generating monolithic scripts that ignore execution costs and causal factors. We introduce MARS (Modular Agent with Reflective Search), a framework optimized for autonomous AI research. MARS relies on three pillars: (1) Budget-Aware Planning via cost-constrained Monte Carlo Tree Search (MCTS) to explicitly balance performance with execution expense; (2) Modular Construction, employing a "Design-Decompose-Implement" pipeline to manage complex research repositories; and (3) Comparative Reflective Memory, which addresses credit assignment by analyzing solution differences to distill high-signal insights. MARS achieves state-of-the-art performance among open-source frameworks on MLE-Bench under comparable settings, maintaining competitiveness with the global leaderboard's top methods. Furthermore, the system exhibits qualitative "Aha!" moments, where 63% of all utilized lessons originate from cross-branch transfer, demonstrating that the agent effectively generalizes insights across search paths. View details
LiveSVG: Zero-Shot SVG Animation via Video Generation
Matan Levy
Ran Margolin
Bar Cavia
Dvir Samuel
Shmuel Peleg
Alex Rav Acha
Arik Shamir
Dani Lischinski
Google (2026)
Preview abstract We introduce LiveSVG, a zero-shot approach for generating Scalable Vector Graphics (SVG) animations using video diffusion models. Current SVG animation methods struggle with complex motions: LLM-based code synthesis fails to express fine, non-rigid Bézier deformations, while Score Distillation Sampling (SDS) provides noisy gradients and often requires category-specific priors like skeletons. In contrast, LiveSVG fits vector geometry directly to an explicitly generated target video. Given an input SVG image and a motion prompt, we generate a previewable target video using a frozen image-to-video model, then fit the original SVG to this video via differentiable rendering. Our fitting stage is skeleton-free, utilizing a dual-level motion representation that combines per-group homographies for coarse articulation with per-path Bézier control-point offsets for local deformations. To resolve color-induced correspondence ambiguities during pixel-wise fitting, we introduce a novel sphere-packing recolorization strategy. We also present ChallengeSVG, a benchmark of complex, multi-object scenes that exposes the limitations of prior work. Evaluations demonstrate that LiveSVG significantly outperforms existing methods on both AniClipart and ChallengeSVG, establishing direct reference-video fitting as a practical, robust route to prompt-aligned and fully editable vector animation. View details
Preview abstract Zero-concentrated differential privacy (zCDP) is a variant of differential privacy (DP) that is widely used partly thanks to its nice composition property. While a tight conversion from ε-DP to zCDP exists for the worst-case mechanism, many common algorithms satisfy stronger guarantees. In this work, we derive tight zCDP characterizations for several fundamental mechanisms. We prove that the tight zCDP bound for the ε-DP Laplace mechanism is exactly (ε + e^{−ε} − 1), confirming a recent conjecture by Wang [Wan22]. We further provide tight bounds for the discrete Laplace mechanism, k-Randomized Response (for k ≤ 6), and RAPPOR. Lastly, we also provide a tight zCDP bound for the worst case bounded range mechanism. View details
Preview abstract Contrail microphysical simulations and climate simulations have indicated that contrail cirrus cause a substantial fraction of aviation’s climate impact. While the approximations and parameter selections in these simulations have been well-validated over the past two decades, the heat trapping of contrails has not been observed using satellite data beyond a few hours. This is because contrails lose their linear shape after a few hours, making them difficult to distinguish from natural cirrus clouds. Here we provide satellite-driven analysis of long-lived heat trapping by contrails over North and South America. We aggregate a dataset of GOES-16 estimated outgoing longwave radiation and advected trace density of flight paths, and apply causal inference to discern the effect of contrails while controlling for radiative and cloud confounders. As a means of validation, we also generate synthetic datasets with known ground truth, and confirm that applying the causal inference method is able to recover the synthetic ground truth. Since this method yields an estimate which has some differences from both “instantaneous radiative forcing” (iRF) and “effective radiative forcing” (ERF) estimates which have been reported in the literature so far, we introduce the new term “observational radiative forcing, 12 hours” (oRF12). Our analysis estimates the longwave oRF12 from contrails over the Americas averaged 47.9 gigajoules per flight kilometer (95% CI: 31 to 52 GJ/km) during April 2019 to April 2020. View details
Preview abstract AI agents equipped with tool-calling capabilities are susceptible to \emph{Indirect Prompt Injection} (IPI) attacks. In this attack scenario, malicious commands hidden within \emph{untrusted} content trick the agent into performing unauthorized actions. Existing defenses can reduce attack success but often suffer from the \emph{over-defense dilemma}: they deploy expensive, \emph{always-on} sanitization that degrades utility and latency even in benign scenarios. We revisit IPI through an operational causal lens: a successful injection manifests as a \emph{grounding collapse} where the user request no longer provides decisive support for the agent's privileged action, while a particular untrusted segment provides disproportionate marginal support. Based on this signature, we propose \texttt{CausalArmor}, a selective defense framework that (i) computes lightweight, normalized leave-one-out attributions at privileged decision points, and (ii) triggers targeted sanitization only when an untrusted segment dominates the user intent. Additionally, CausalArmor employs \emph{retroactive Chain-of-Thought masking} to prevent the agent from acting on ``poisoned" reasoning traces. Experiments on AgentDojo and DoomArena demonstrate that CausalArmor matches the security of aggressive defenses with explainability while preserving utility and latency of AI agents. View details
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