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Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.

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Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.

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1 - 15 of 10129 publications
    Preview abstract We present XDTK, an open-source Unity/Android toolkit for prototyping multi-device interactions in extended reality (XR). With the Unity package and Android app provided in XDTK, data from any number of devices (phones, tablets, or wearables) can be streamed to and surfaced within a Unity-based XR application. ARCore-supported device also provide self-tracked pose data. Devices on the same local network are automatically discovered by the Unity server and their inputs are routed using a custom event framework. We designed XDTK to be modular and easily extendable to enable fast, simple, and effective prototyping of multi-device experiences by both researchers and developers. View details
    PRewrite: Prompt Rewriting with Reinforcement Learning
    Qiaozhu Mei
    Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (2024) (to appear)
    Preview abstract Prompt engineering is critical for the development of LLM-based applications. However, it is usually done manually in a "trial and error" fashion that can be time consuming, ineffective, and sub-optimal. Even for the prompts which seemingly work well, there is always a lingering question: can the prompts be made better with further modifications? To address these problems, we investigate automated prompt engineering in this paper. Specifically, we propose PRewrite, an automated method to rewrite an under-optimized prompt to a more effective prompt. We instantiate the prompt rewriter using an LLM. The rewriter LLM is trained using reinforcement learning to optimize the performance on a given downstream task. We conduct experiments on diverse benchmark datasets, which demonstrates the effectiveness of PRewrite. View details
    On the Benefits of Traffic “Reprofiling” The Multiple Hops Case – Part I
    Henry Sariowan
    Jiaming Qiu
    Jiayi Song
    Roch Guerin
    IEEE/ACM Transactions on Networking (2024)
    Preview abstract Abstract—This paper considers networks where user traffic is regulated through deterministic traffic profiles, e.g. token buckets, and requirescleanguaranteed hard delay bounds. The network’s goal is to minimize the resources it needs to meet those cleanrequirementsbounds. The paper explores how reprofiling, i.e. proactively modifying how user traffic enters the network, can be of benefit. Reprofiling produces “smoother” flows but introduces an up-front access delay that forces tighter network delays. The paper explores this trade-off and demonstrates that, unlike what holds in the single-hop case, reprofiling can be of benefit even when “optimal”cleansophisticated schedulers are available at each hop. View details
    AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation
    Yuanwen Yue
    Sabarinath Mahadevan
    Jonas Schult
    Francis Engelmann
    Bastian Leibe
    Konrad Schindler
    Theodora Kontogianni
    ICLR (2024)
    Preview abstract During interactive segmentation, a model and a user work together to delineate objects of interest in a 3D point cloud. In an iterative process, the model assigns each data point to an object (or the background), while the user corrects errors in the resulting segmentation and feeds them back into the model. The current best practice formulates the problem as binary classification and segments objects one at a time. The model expects the user to provide positive clicks to indicate regions wrongly assigned to the background and negative clicks on regions wrongly assigned to the object. Sequentially visiting objects is wasteful since it disregards synergies between objects: a positive click for a given object can, by definition, serve as a negative click for nearby objects. Moreover, a direct competition between adjacent objects can speed up the identification of their common boundary. We introduce AGILE3D, an efficient, attention-based model that (1) supports simultaneous segmentation of multiple 3D objects, (2) yields more accurate segmentation masks with fewer user clicks, and (3) offers faster inference. Our core idea is to encode user clicks as spatial-temporal queries and enable explicit interactions between click queries as well as between them and the 3D scene through a click attention module. Every time new clicks are added, we only need to run a lightweight decoder that produces updated segmentation masks. In experiments with four different 3D point cloud datasets, AGILE3D sets a new state-of-the-art. Moreover, we also verify its practicality in real-world setups with real user studies. Project page: https://ywyue.github.io/AGILE3D. View details
    Preview abstract Use of Text-to-Image models is expanding beyond generating generic objects, as they are increasingly being adopted by diverse global communities to create visual representations of their unique culture. Current T2I benchmarks primarily evaluate image-text alignment, aesthetics and fidelity of generations for complex prompts with generic objects, overlooking the critical dimension of cultural understanding. In this work, we address this gap by defining a framework to evaluate cultural competence of T2I models, and present a scalable approach to collect cultural artifacts unique to a particular culture from Knowledge Graphs and Large Language Models in tandem. We assess the ability of state-of-the-art T2I models to generate culturally faithful and realistic images across 8 countries and 3 cultural domains. Furthermore, we emphasize the importance of T2I models reflecting a culture's diversity and introduce cultural diversity as a novel metric for T2I evaluation, drawing inspiration from the Vendi Score. We introduce T2I-GCube, a first-of-its-kind benchmark for T2I evaluation. T2I-GCube includes cultural prompts, metrics, and cultural concept spaces, enabling comprehensive assessment of T2I models' cultural knowledge and diversity. Our evaluations reveal significant gaps in the cultural knowledge of existing models and provide valuable insights into the diversity of image outputs for under-specified prompts. By introducing a novel approach to evaluating cultural diversity and knowledge in T2I models, T2I-GCube will be instrumental in fostering the development of models with enhanced cultural competence. View details
    Preview abstract We present an analysis of 12 million instances of privacy-relevant reviews publicly visible on the Google Play Store that span a 10 year period. By leveraging state of the art NLP techniques, we examine what users have been writing about privacy along multiple dimensions: time, countries, app types, diverse privacy topics, and even across a spectrum of emotions. We find consistent growth of privacy-relevant reviews, and explore topics that are trending (such as Data Deletion and Data Theft), as well as those on the decline (such as privacy-relevant reviews on sensitive permissions). We find that although privacy reviews come from more than 200 countries, 33 countries provide 90% of privacy reviews. We conduct a comparison across countries by examining the distribution of privacy topics a country’s users write about, and find that geographic proximity is not a reliable indicator that nearby countries have similar privacy perspectives. We uncover some countries with unique patterns and explore those herein. Surprisingly, we uncover that it is not uncommon for reviews that discuss privacy to be positive (32%); many users express pleasure about privacy features within apps or privacy-focused apps. We also uncover some unexpected behaviors, such as the use of reviews to deliver privacy disclaimers to developers. Finally, we demonstrate the value of analyzing app reviews with our approach as a complement to existing methods for understanding users' perspectives about privacy. View details
    Preview abstract We propose OmniNOCS, a large-scale monocular dataset with 3D Normalized Object Coordinate Space (NOCS) maps, object masks, and 3D bounding box annotations for indoor and outdoor scenes. OmniNOCS has 20 times more object classes and 200 times more instances than existing NOCS datasets (NOCS-Real275, Wild6D). We use OmniNOCS to train a novel, transformer-based monocular NOCS prediction model (NOCSformer) that can predict accurate NOCS, instance masks and poses from 2D object detections across diverse classes. It is the first NOCS model that can generalize to a broad range of classes when prompted with 2D boxes. We evaluate our model on the task of 3D oriented bounding box prediction, where it achieves comparable results to state-of-the-art 3D detection methods such as Cube R-CNN. Unlike other 3D detection methods, our model also provides detailed and accurate 3D object shape and segmentation. We propose a novel benchmark for the task of NOCS prediction based on OmniNOCS, which we hope will serve as a useful baseline for future work in this area. Our dataset and code is available at the project website: https://omninocs.github.io View details
    PikeLPN: Mitigating Overlooked Inefficiencies of Low-Precision Neural Networks
    Marina Neseem
    Conor McCullough
    Randy Hsin
    Chas Leichner
    Shan Li
    In Suk Chong
    Andrew Howard
    Lukasz Lew
    Sherief Reda
    Ville-Mikko Rautio
    Daniele Moro
    Conference on Computer Vision and Pattern Recognition (2024) (to appear)
    Preview abstract Low-precision quantization is recognized for its efficacy in neural network optimization. Our analysis reveals that non-quantized elementwise operations which are prevalent in layers such as parameterized activation functions, batch normalization, and quantization scaling dominate the inference cost of low-precision models. These non-quantized elementwise operations are commonly overlooked in SOTA efficiency metrics such as Arithmetic Computation Effort (ACE). In this paper, we propose ACEv2 - an extended version of ACE which offers a better alignment with the inference cost of quantized models and their energy consumption on ML hardware. Moreover, we introduce PikeLPN, a model that addresses these efficiency issues by applying quantization to both elementwise operations and multiply-accumulate operations. In particular, we present a novel quantization technique for batch normalization layers named QuantNorm which allows for quantizing the batch normalization parameters without compromising the model performance. Additionally, we propose applying Double Quantization where the quantization scaling parameters are quantized. Furthermore, we recognize and resolve the issue of distribution mismatch in Separable Convolution layers by introducing Distribution-Heterogeneous Quantization which enables quantizing them to low-precision. PikeLPN achieves Pareto-optimality in efficiency-accuracy trade-off with up to 3X efficiency improvement compared to SOTA low-precision models. View details
    Preview abstract In this article, we study the evolution of Android permissions. We describe the rationale behind key changes in Android’s permission model and disclose two permission-related security vulnerabilities we discovered. Finally, we provide developers actionable insights to proactively address permission-related security and privacy risks during development. View details
    Solidarity not Charity! Empowering Local Communities for Disaster Relief during COVID-19 through Grassroots Support
    Jeongwon Jo
    Oluwafunke Alliyu
    John M. Carroll
    Computer Supported Cooperative Work (2024) (2024)
    Preview abstract The COVID-19 pandemic brought wide-ranging, unanticipated societal changes as communities rushed to slow the spread of the novel coronavirus. In response, mutual aid groups bloomed online across the United States to fill in the gaps in social services and help local communities cope with infrastructural breakdowns. Unlike many previous disasters, the long-haul nature of COVID-19 necessitates sustained disaster relief efforts. In this paper, we conducted an interview study with online mutual aid group administrators to understand how groups facilitated disaster relief, and how disaster relief initiatives developed and maintained over the course of the first year of COVID-19. Our findings suggest that the groups were crucial sources of community-based support for immediate needs, innovated long-term solutions for chronic community issues and grew into a vehicle for justice-centered work. Our insights shed light on the strength of mutual aid as a community capacity that can support communities to collectively be more prepared for future long-haul disasters than they were with COVID-19. View details
    Stable quantum-correlated many-body states through engineered dissipation
    Xiao Mi
    Alexios Michailidis
    Sara Shabani
    Jerome Lloyd
    Rajeev Acharya
    Igor Aleiner
    Trond Andersen
    Markus Ansmann
    Frank Arute
    Kunal Arya
    Juan Atalaya
    Gina Bortoli
    Alexandre Bourassa
    Leon Brill
    Michael Broughton
    Bob Buckley
    Tim Burger
    Nicholas Bushnell
    Jimmy Chen
    Benjamin Chiaro
    Desmond Chik
    Charina Chou
    Josh Cogan
    Roberto Collins
    Paul Conner
    William Courtney
    Alex Crook
    Ben Curtin
    Alejo Grajales Dau
    Dripto Debroy
    Agustin Di Paolo
    ILYA Drozdov
    Andrew Dunsworth
    Lara Faoro
    Edward Farhi
    Reza Fatemi
    Vinicius Ferreira
    Ebrahim Forati
    Brooks Foxen
    Élie Genois
    William Giang
    Dar Gilboa
    Raja Gosula
    Steve Habegger
    Michael Hamilton
    Monica Hansen
    Sean Harrington
    Paula Heu
    Markus Hoffmann
    Trent Huang
    Ashley Huff
    Bill Huggins
    Sergei Isakov
    Justin Iveland
    Cody Jones
    Pavol Juhas
    Kostyantyn Kechedzhi
    Marika Kieferova
    Alexei Kitaev
    Andrey Klots
    Alexander Korotkov
    Fedor Kostritsa
    John Mark Kreikebaum
    Dave Landhuis
    Pavel Laptev
    Kim Ming Lau
    Lily Laws
    Joonho Lee
    Kenny Lee
    Yuri Lensky
    Alexander Lill
    Wayne Liu
    Orion Martin
    Amanda Mieszala
    Shirin Montazeri
    Alexis Morvan
    Ramis Movassagh
    Wojtek Mruczkiewicz
    Charles Neill
    Ani Nersisyan
    Michael Newman
    JiunHow Ng
    Murray Ich Nguyen
    Tom O'Brien
    Alex Opremcak
    Andre Petukhov
    Rebecca Potter
    Leonid Pryadko
    Charles Rocque
    Negar Saei
    Kannan Sankaragomathi
    Henry Schurkus
    Christopher Schuster
    Mike Shearn
    Aaron Shorter
    Noah Shutty
    Vladimir Shvarts
    Jindra Skruzny
    Clarke Smith
    Rolando Somma
    George Sterling
    Doug Strain
    Marco Szalay
    Alfredo Torres
    Guifre Vidal
    Cheng Xing
    Jamie Yao
    Ping Yeh
    Juhwan Yoo
    Grayson Young
    Yaxing Zhang
    Ningfeng Zhu
    Jeremy Hilton
    Anthony Megrant
    Yu Chen
    Vadim Smelyanskiy
    Dmitry Abanin
    Science, 383 (2024), pp. 1332-1337
    Preview abstract Engineered dissipative reservoirs have the potential to steer many-body quantum systems toward correlated steady states useful for quantum simulation of high-temperature superconductivity or quantum magnetism. Using up to 49 superconducting qubits, we prepared low-energy states of the transverse-field Ising model through coupling to dissipative auxiliary qubits. In one dimension, we observed long-range quantum correlations and a ground-state fidelity of 0.86 for 18 qubits at the critical point. In two dimensions, we found mutual information that extends beyond nearest neighbors. Lastly, by coupling the system to auxiliaries emulating reservoirs with different chemical potentials, we explored transport in the quantum Heisenberg model. Our results establish engineered dissipation as a scalable alternative to unitary evolution for preparing entangled many-body states on noisy quantum processors. View details
    Towards a Complete Benchmark on Video Moment Localization
    Jinyeong Chae
    Donghwa Kim
    Kwanseok Kim
    Doyeon Lee
    Sangho Lee
    Seongsu Ha
    Jonghwan Mun
    Wooyoung Kang
    Byungseok Roh
    (2024)
    Preview abstract In this paper, we propose and conduct a comprehensive benchmark on moment localization task, which aims to retrieve a segment that corresponds to a text query from a single untrimmed video. Our study starts from an observation that most moment localization papers report experimental results only on a few datasets in spite of availability of far more benchmarks. Thus, we conduct an extensive benchmark study to measure the performance of representative methods on widely used 7 datasets. Looking further into the details, we pose additional research questions and empirically verify them, including if they rely on unintended biases introduced by specific training data, if advanced visual features trained on classification task transfer well to this task, and if computational cost of each model pays off. With a series of these experiments, we provide multifaceted evaluation of state-of-the-art moment localization models. Codes are available at https://github.com/snuviplab/MoLEF. View details
    Preview abstract Google Cloud SQL customers encounter PostgreSQL bugs corrupting databases, rarely but reproducibly. This talk will cover use of tools, especially amcheck, to grasp these bugs sufficiently to write fixes and test cases. Those fixes are now part of core PostgreSQL. It will include lessons for avoiding such bugs in future PostgreSQL development. Finally, it will share a diagnostic feature wish list. View details
    Leveraging Unsupervised Learning for Workload Balancing and Resource Utilization in Cloud Architectures
    Pravallika Mannem
    Kiran Kumar Patibandla
    https://www.irjmets.com/, 06 (2024), pp. 9
    Preview abstract Cloud computing architectures are more scalable and economical which is the main reason that has contributed to its popularity. However, they bring their own set of challenges when it comes to workload scheduling and resource utilization because virtual machines (VM) and applications have to share different types of resources like servers, storage, etc. Historically, other strategies for workload balancing and resource management include manual configuration or simplistic heuristics that do not provide effective optimizations of resource usage and performance. In this technical brief, we propose an approach built on the use of unsupervised learning techniques to detect usage patterns perceptively and improve resource utilization, which corresponds to both optimal performance and automatically balanced workload among VMs. We are making use of clustering algorithms to cluster similar workloads and then resource allocation for each group based on demand. The point of this step is to use the resources more effectively so we do not run into resource exhaustion. We also integrate anomaly detection methods within our system for identifying and handling abnormal behavior by both monitoring and placing resources. We experiment with region traces from production workloads to demonstrate the benefits of our approach, showing marked improvements in workload balancing and resource utilization over current practices. View details
    Preview abstract Recent Text-to-Image (T2I) generation models such as Stable Diffusion and Imagen have made significant progress in generating high-resolution images based on text descriptions. However, many generated images still suffer from issues such as artifacts/implausibility, misalignment with text descriptions, and low aesthetic quality. Inspired by the success of Reinforcement Learning with Human Feedback (RLHF) for large language models, prior work collected human-provided scores as feedback on generated images and trained a reward model to improve the T2I generation. In this paper, we enrich the feedback signal by (i) marking image regions that are implausible or misaligned with the text, and (ii) annotating which keywords in the text prompt are not represented in the image. We collect such rich human feedback on 18K generated images and train a multimodal transformer to predict these rich feedback automatically. We show that the predicted rich human feedback can be leveraged to improve image generation, for example, by selecting high-quality training data to finetune and improve the generative models, or by creating masks with predicted heatmaps to inpaint the problematic regions. Notably, the improvements generalize to models (Muse) beyond those used to generate the images on which human feedback data were collected (Stable Diffusion variants). View details