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Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.

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Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.

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1 - 15 of 368 publications
Preview abstract Geo experiment is a crucial, privacy-conscious option for measuring media effectiveness. Historically, two primary challenges have hindered the adoption of geo experiments: the high costs required to overcome large variance across geographical regions, and the unreliability of conventional analysis methods under real-world autocorrelation and non-stationary trends. To address these challenges, we introduce Meridian GeoX, Google’s open-source geo experiment framework. As a cornerstone of Google's modern measurement suite, Meridian GeoX is designed to standardize and optimize the end-to-end causal measurement lifecycle. The framework provides a unified suite of methodologies—including data-driven stratified sampling, advanced counterfactual models (Time-Based Regression, Synthetic Control, and Synthetic Difference-in-Differences), and a novel Design-Aware Placebo Inference engine. Extensive empirical benchmarking against industry alternatives demonstrates that Meridian GeoX delivers superior predictive accuracy, lowers Minimum Detectable Effects (MDE), and significantly reduces budget requirements. Furthermore, evaluations demonstrate that the framework's novel placebo inference maintains rigorous control over false positive rates while maximizing sensitivity under challenging conditions. By integrating seamlessly with the Meridian Marketing-Mix Model (MMM), this framework delivers a complete modern measurement solution. Ultimately, Meridian GeoX empowers advertisers with a powerful, cost-efficient, and methodologically robust solution for privacy-safe modern measurement, establishing a new industry standard for causal measurement and media effectiveness. View details
Does AI Assistance Enhance or Erode Expertise? Evidence from a Three-Month Field Experiment in Patent Drafting
David Autor
Tanya Rodchenko
Joshua Martin
Zanna Iscenko
Scott Strand
David Pearl
Melissa Ferere
NBER (2026)
Preview abstract Whether AI assistance builds or erodes professional expertise is unsettled. In a pre-registered three-month randomized controlled trial, we gave 133 practicing patent lawyers at eleven U.S. intellectual property law firms access to a custom AI drafting assistant and measured both their performance while using AI and their professional judgment afterward without it. All work was scored by blinded expert patent attorneys. Paralleling findings from other white-collar domains, AI access raised the quality of work delivered on benchmark patent drafting tasks at 10 days (0.34 SD, p = 0.03) and 90 days (0.38 SD, p = 0.01), with larger gains among junior lawyers. After three months, all subjects redlined an existing patent application without AI, a core task of patent practice requiring expert judgment. Treated lawyers outperformed controls by 0.32 SD (p = 0.04), but this advantage was concentrated entirely among senior lawyers (0.45 SD, p = 0.02). Junior lawyers showed no average gain; their scores instead bifurcated, with sharply fewer mediocre scores offset by more poor and more good ones. The largest gains from AI thus accrued to the lawyers who retained the least. Foundational expertise may be a prerequisite for extracting durable skill from AI-assisted practice. View details
Controlling the Conversation
Martino Banchio
Bing Liu
Andres Perlroth
2026
Preview abstract We study how AI assistants design their conversations. An assistant, with a private objective, guides a user through her search via sequential queries, modeled as partitions of the search space. The user selects the subset with the highest average value. Using a prior-free framework, we minimize the platform's regret relative to an omniscient benchmark. We provide an optimal randomized policy that achieves bounded regret of $\frac{1}{n-1}$, where $n$ is the number of items. This policy is implemented as a sequence of ``recommendations'', that is, the AI sequentially proposes candidates from the item set until one is accepted. View details
Profit Maximization in Bilateral Trade against a Smooth Adversary
Simone di Gregorio
Paul Duetting
Federico Fusco
Chris Schwiegelshohn
NeurIPS 2026
Preview abstract Bilateral trade models the task of intermediating between two strategic agents, a seller and a buyer, who wish to trade a good. We study this problem from the perspective of a profit-maximizing broker within an online learning framework, where the agents' valuations are generated by a smooth adversary. We devise a learning algorithm that guarantees a $\tilde{O}(\sqrt{T})$ regret bound, which is tight in the time horizon $T$ up to poly-logarithmic factors. This matches the minimax rate for the stochastic i.i.d.~case, and is also well separated from the adversarial setting, where sublinear-regret is unattainable. By extending the strong regret guarantees from the i.i.d.~case to the smooth adversary, we significantly broaden the scope of settings where such fast rate is achievable, while closing an important gap in the regret landscape of this fundamental economic problem. To overcome the challenges posed by this adversary, we leverage a continuity property of smooth instances and combines this with a hierarchical net-construction of the broker's action space, which is analyzed via algorithmic chaining. We showcase the applicability of these techniques by deriving a similarly tight $\tilde{O}(\sqrt{T})$ regret bound for a related mechanism design model: the joint ads problem. View details
Preview abstract We consider the problem of auto-bidding in online advertising from the perspective of a single advertiser. The goal of the advertiser is to maximize their value under the Return-on-Spend (RoS) constraint, with performance measured in terms of \emph{regret} against the optimal offline solution that knows all queries a priori. Importantly, the value of the item is \textit{unknown} to the bidder ahead of time. The goal of the bidder is to quickly identify the optimal bid, while simultaneously satisfying budget and RoS constraints. Using a simple UCB-style algorithm, we provide the first result which achieves optimal regret and constraint violation for this problem. View details
Preview abstract We consider the Coalition Structure Learning (CSL) problem in multi-agent systems, motivated by the existence of coalitions in many real-world systems, e.g., trading platforms and auction systems. In this problem, there is a hidden coalition structure within a set of $n$ agents, which affects the behavior of the agents in games. Our goal is to actively design a sequence of games for the agents to play, such that observations in these games can be used to learn the hidden coalition structure. In particular, we consider the setting where in each round, we design and present a game together with a strategy profile to the agents, and receive a multiple-bit observation -- for each agent, we observe whether or not they would like to deviate from the specified strategy in this given game. Our contributions are three-fold: First, we show that we can learn the coalition structure in $O(\log n)$ rounds if we are allowed to choose any normal-form game in each round, matching the information-theoretical lower bound, and the result can be extended to congestion games. Second, in a more restricted setting where we can only choose a graphical game with degree limit $d$, we develop an algorithm to learn the coalition structure in $O(n/d+\log d)$ rounds. Third, when we can only learn the coalition structure through running second-price auctions with personalized reserve prices, we show that the coalition structure can be learned in $O(c\log n)$ rounds, where $c$ is the size of the largest coalition. View details
Preview abstract This paper presents a novel framework for optimizing capacitor selection in electronic design using multi-objective linear and non-linear constrained optimization techniques. We demonstrate the effectiveness of this approach in minimizing cost and board area while meeting critical performance requirements. View details
Preview abstract We study the problem of learning the optimal item pricing for a unit-demand buyer with independent item values, and we have query access to the underlying value distributions. We consider two common query model in the literature: the “sample complexity” model where we can obtain a sample of each item value, and the “pricing query complexity” model where we can set a price to each item and obtain a binary signal on whether the sampled value of the item is greater than our proposed price. In this work we give nearly tight sample complexity and pricing query complexity of the problem. View details
Preview abstract Building on the linear programming approach to competitive equilibrium pricing, we develop a general method for constructing iterative auctions that achieve Vickrey-Clarke-Groves (VCG) outcomes. We show how to transform a linear program characterizing competitive equilibrium prices into one that characterizes universal competitive equilibrium (UCE) prices, which elicit precisely the information needed to compute VCG payments. By applying a primal-dual algorithm to these transformed programs, we derive iterative auctions that maintain a single price path, eliminating the overhead and incentive problems associated with multiple price paths used solely for payment calculations. We demonstrate the versatility of our method by developing novel UCE auctions for multi-unit settings and deriving an iterative UCE variant of the Product-Mix auction. The resulting auctions combine the transparency of iterative price discovery with the efficiency and incentive properties of the VCG mechanism. View details
Preview abstract Effective model calibration is a critical and indispensable component in developing Media Mix Models (MMMs). One advantage of Bayesian-based MMMs lies in their capacity to accommodate the information from experiment results and the modelers' domain knowledge about the ad effectiveness by setting priors for the model parameters. However, it remains ambiguous about how and which Bayesian priors should be tuned for calibration purpose. In this paper, we propose a new calibration method through model reparameterization. The reparameterized model includes Return on Ads Spend (ROAS) as a model parameter, enabling straightforward adjustment of its prior distribution to align with either experiment results or the modeler's prior knowledge. The proposed method also helps address several key challenges regarding combining MMMs and incrementality experiments. We use simulations to demonstrate that our approach can significantly reduce the bias and uncertainty in the resultant posterior ROAS estimates. View details
Modeling Recommender Ecosystems: Research Challenges at the Intersection of Mechanism Design, Reinforcement Learning and Generative Models
Martin Mladenov
Guy Tennenholtz
Proceedings of the 38th Annual AAAI Conference on Artificial Intelligence (AAAI-24), Vancouver (2024) (to appear)
Preview abstract Modern recommender systems lie at the heart of complex ecosystems that couple the behavior of users, content providers, advertisers, and other actors. Despite this, the focus of the majority of recommender research---and most practical recommenders of any import---is on the \emph{local, myopic} optimization of the recommendations made to individual users. This comes at a significant cost to the \emph{long-term utility} that recommenders could generate for its users. We argue that explicitly modeling the incentives and behaviors of all actors in the system---and the interactions among them induced by the recommender's policy---is strictly necessary if one is to maximize the value the system brings to these actors and improve overall ecosystem ``health.'' Doing so requires: optimization over long horizons using techniques such as \emph{reinforcement learning}; making inevitable tradeoffs among the utility that can be generated for different actors using the methods of \emph{social choice}; reducing information asymmetry, while accounting for incentives and strategic behavior, using the tools of \emph{mechanism design}; better modeling of both user and item-provider behaviors by incorporating notions from \emph{behavioral economics and psychology}; and exploiting recent advances in \emph{generative and foundation models} to make these mechanisms interpretable and actionable. We propose a conceptual framework that encompasses these elements, and articulate a number of research challenges that emerge at the intersection of these different disciplines. View details
Data Exchange Markets via Utility Balancing
Aditya Bhaskara
Sungjin Im
Kamesh Munagala
Govind S. Sankar
WebConf (2024)
Preview abstract This paper explores the design of a balanced data-sharing marketplace for entities with heterogeneous datasets and machine learning models that they seek to refine using data from other agents. The goal of the marketplace is to encourage participation for data sharing in the presence of such heterogeneity. Our market design approach for data sharing focuses on interim utility balance, where participants contribute and receive equitable utility from refinement of their models. We present such a market model for which we study computational complexity, solution existence, and approximation algorithms for welfare maximization and core stability. We finally support our theoretical insights with simulations on a mean estimation task inspired by road traffic delay estimation. View details
Learning Thresholds with Latent Value and Censored Feedback
Jiahao Zhang
Tao Lin
Weiqiang Zheng
Xiaotie Deng
ICLR (2024)
Preview abstract In this paper, we investigate a problem of \emph{actively} learning threshold in latent space, where the \emph{unknown} reward $g(\gamma, v)$ depends on the proposed threshold $\gamma$ and latent value $v$ and it can be \emph{only} achieved if the threshold is lower than or equal to the \emph{unknown} latent value. This problem has broad applications in practical scenarios, e.g., reserve price optimization in online auctions, online task assignments in crowdsourcing, setting recruiting bars in hiring, etc. We first characterize the query complexity of learning a threshold with the expected reward at most $\eps$ smaller than the optimum and prove that the number of queries needed can be infinitely large even when $g(\gamma, v)$ is monotone with respect to both $\gamma$ and $v$. On the positive side, we provide a tight query complexity $\Tilde{\Theta}(1/\eps^3)$ when $g$ is monotone and the CDF of value distribution is Lipschitz. Moreover, we show a tight $\Tilde{\Theta}(1/\eps^3)$ query complexity can be achieved as long as $g$ satisfies one-sided Lipschitzness, which provides a complete characterization for this problem. Finally, we extend this model to an online learning setting and demonstrate a tight $\Theta(T^{2/3})$ regret bound using continuous-arm bandit techniques and the aforementioned query complexity results. View details
Preview abstract We propose a new Markov Decision Process (MDP) model for ad auctions to capture the user response to the quality of ads, with the objective of maximizing the long-term discounted revenue. By incorporating user response, our model takes into consideration all three parties involved in the auction (advertiser, auctioneer, and user). The state of the user is modeled as a user-specific click-through rate (CTR) with the CTR changing in the next round according to the set of ads shown to the user in the current round. We characterize the optimal mechanism for this MDP as a Myerson’s auction with a notion of modified virtual value, which relies on the value distribution of the advertiser, the current user state, and the future impact of showing the ad to the user. Leveraging this characterization, we design a sample-efficient and computationally-efficient algorithm which outputs an approximately optimal policy that requires only sample access to the true MDP and the value distributions of the bidders. Finally, we propose a simple mechanism built upon second price auctions with personalized reserve prices and show it can achieve a constant-factor approximation to the optimal long term discounted revenue. View details
Individual Welfare Guarantees in the Autobidding World with Machine-learned Advice
Negin Golrezaei
Patrick Jaillet
Jason Cheuk Nam Liang
Proceedings of the ACM on Web Conference 2024, 267–275
Preview abstract Online advertising channels commonly focus on maximizing total advertiser welfare to enhance channel health, and previous literature has studied augmenting ad auctions with machine learning predictions on advertiser values (also known asmachine-learned advice ) to improve total welfare. Yet, such improvements could come at the cost of individual bidders' welfare and do not shed light on how particular advertiser bidding strategies impact welfare. Motivated by this, we present an analysis on an individual bidder's welfare loss in the autobidding world for auctions with and without machine-learned advice, and also uncover how advertiser strategies relate to such losses. In particular, we demonstrate how ad platforms can utilize ML advice to improve welfare guarantee on the aggregate and individual bidder level by setting ML advice as personalized reserve prices when the platform consists ofautobidders who maximize value while respecting a return on ad spend (ROAS) constraint. Under parallel VCG auctions with such ML advice-based reserves, we present a worst-case welfare lower-bound guarantee for an individual autobidder, and show that the lower-bound guarantee is positively correlated with ML advice quality as well as the scale of bids induced by the autobidder's bidding strategies. Further, we show that no truthful, and possibly randomized mechanism with anonymous allocations can achieve universally better individual welfare guarantees than VCG, in the presence of personalized reserves based on ML-advice of equal quality. Moreover, we extend our individual welfare guarantee results to generalized first price (GFP) and generalized second price (GSP) auctions. Finally, we present numerical studies using semi-synthetic data derived from ad auction logs of a search ad platform to showcase improvements in individual welfare when setting personalized reserve prices with ML-advice. View details
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