Publications
Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.
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Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.
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1 - 15 of 1377 publications
Online Bidding under RoS Constraints without Knowing the Value
Sushant Vijayan
Swati Padmanabhan
The Web Conference (2025)
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We consider the problem of auto-bidding in online advertising from the perspective of a single advertiser. The goal of the advertiser is to maximize their value under the Return-on-Spend (RoS) constraint, with performance measured in terms of \emph{regret} against the optimal offline solution that knows all queries a priori. Importantly, the value of the item is \textit{unknown} to the bidder ahead of time. The goal of the bidder is to quickly identify the optimal bid, while simultaneously satisfying budget and RoS constraints. Using a simple UCB-style algorithm, we provide the first result which achieves optimal regret and constraint violation for this problem.
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We consider the Coalition Structure Learning (CSL) problem in multi-agent systems, motivated by the existence of coalitions in many real-world systems, e.g., trading platforms and auction systems. In this problem, there is a hidden coalition structure within a set of $n$ agents, which affects the behavior of the agents in games. Our goal is to actively design a sequence of games
for the agents to play, such that observations in these games can be used to learn the hidden coalition structure. In particular, we consider the setting where in each round, we design and present a game together with a strategy profile to the agents, and receive a multiple-bit observation -- for each agent, we observe whether or not they would like to deviate from the specified strategy in this given game. Our contributions are three-fold: First, we show that we can learn the coalition structure in $O(\log n)$ rounds if we are allowed to choose any normal-form game in each round, matching the information-theoretical lower bound, and the result can be extended to congestion games. Second, in a more restricted setting where we can only choose a graphical game with degree limit $d$, we develop an algorithm to learn the coalition structure in $O(n/d+\log d)$ rounds. Third, when we can only learn the coalition structure through running second-price auctions with personalized reserve prices, we show that the coalition structure can be learned in $O(c\log n)$ rounds, where $c$ is the size of the largest coalition.
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We extend conformal prediction to control the expected value of any monotone loss function. The
algorithm generalizes split conformal prediction together with its coverage guarantee. Like conformal
prediction, the conformal risk control procedure is tight up to an O(1/n) factor. Worked examples from
computer vision and natural language processing demonstrate the usage of our algorithm to bound the
false negative rate, graph distance, and token-level F1-score.
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Media Mix Model Calibration With Bayesian Priors
Mike Wurm
Brenda Price
Ying Liu
research.google (2024)
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Effective model calibration is a critical and indispensable component in developing Media Mix Models (MMMs). One advantage of Bayesian-based MMMs lies in their capacity to accommodate the information from experiment results and the modelers' domain knowledge about the ad effectiveness by setting priors for the model parameters. However, it remains ambiguous about how and which Bayesian priors should be tuned for calibration purpose. In this paper, we propose a new calibration method through model reparameterization. The reparameterized model includes Return on Ads Spend (ROAS) as a model parameter, enabling straightforward adjustment of its prior distribution to align with either experiment results or the modeler's prior knowledge. The proposed method also helps address several key challenges regarding combining MMMs and incrementality experiments. We use simulations to demonstrate that our approach can significantly reduce the bias and uncertainty in the resultant posterior ROAS estimates.
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Algorithms for the computation of alternative routes in road networks power many geographic navigation systems. A good set of alternative routes offers meaningful options to the user of the system and can support applications such as routing that is robust to failures (e.g., road closures, extreme traffic congestion, etc.) and routing with diverse preferences and objective functions. Algorithmic techniques for alternative route computation include the penalty method, via-node type algorithms (which deploy bidirectional search and finding plateaus), and, more recently, electrical-circuit based algorithms. In this work we focus on the practically important family of via-node type algorithms and we aim to produce high quality alternative routes for road netowrks. We study alternative route computation in the presence of a fast routing infrastructure that relies on hierarchical routing (namely, CRP). We propose new approaches that rely on deep learning methods. Our training methodology utilizes the hierarchical partition of the graph and builds models to predict which boundary road segments in the partition should be crossed by the alternative routes. We describe our methods in detail and evaluate them against the previously studied architectures, as well as against a stronger baseline that we define in this work, showing improvements in quality in the road networks of Seattle, Paris, and Bangalore.
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First Passage Percolation with Queried Hints
Yiheng Shen
Ali Sinop
Kritkorn Karntikoon
Aaron Schild
AISTATS (2024)
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Optimization problems are ubiquitous throughout the modern world. In many of these applications, the input is inherently noisy and it is expensive to probe all of the noise in the input before solving the relevant optimization problem. In this work, we study how much of that noise needs to be queried in order to obtain an approximately optimal solution to the relevant problem. We focus on the shortest path problem in graphs, where one may think of the noise as coming from real-time traffic. We consider the following model: start with a weighted base graph $G$ and multiply each edge weight by an independently chosen, uniformly random number in $[1,2]$ to obtain a random graph $G'$. This model is called \emph{first passage percolation}. Mathematicians have studied this model extensively when $G$ is a $d$-dimensional grid graph, but the behavior of shortest paths in this model is still poorly understood in general graphs. We make progress in this direction for a class of graphs that resembles real-world road networks. Specifically, we prove that if the geometric realization of $G$ has constant doubling dimension, then for a given $s-t$ pair, we only need to probe the weights on $((\log n) / \epsilon)^{O(1)}$ edges in $G'$ in order to obtain a $(1 + \epsilon)$-approximation to the $s-t$ distance in $G'$. We also demonstrate experimentally that this result is pessimistic -- one can even obtain a short path in $G'$ with a small number of probes to $G'$.
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Electric vehicle (EV) adoption in long-distance logistics faces challenges like range anxiety and uneven distribution of charging stations. Two pivotal questions emerge: How can EVs be efficiently routed in a charging network considering range limits, charging speeds and prices And, can the existing charging infrastructure sustain the increasing demand for EVs in long-distance logistics? This paper addresses these questions by introducing a novel theoretical and computational framework to study the EV network flow problems. We present an EV network flow model that incorporates range restrictions and nonlinear charging rates, and identify conditions under which polynomial-time solutions can be obtained for optimal single EV routing, maximum flow, and minimum cost flow problems. We develop efficient computational methods for computing the optimal routing and flow vector using a novel graph augmentation technique. Our findings provide insights for optimizing EV routing in logistics, ensuring an efficient and sustainable future.
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Data Exchange Markets via Utility Balancing
Kamesh Munagala
Sungjin Im
Aditya Bhaskara
Govind S. Sankar
WebConf (2024)
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This paper explores the design of a balanced data-sharing marketplace for entities with heterogeneous datasets and machine learning models that they seek to refine using data from other agents. The goal of the marketplace is to encourage participation for data sharing in the presence of such heterogeneity. Our market design approach for data sharing focuses on interim utility balance, where participants contribute and receive equitable utility from refinement of their models. We present such a market model for which we study computational complexity, solution existence, and approximation algorithms for welfare maximization and core stability. We finally support our theoretical insights with simulations on a mean estimation task inspired by road traffic delay estimation.
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Delphic Offline Reinforcement Learning under Nonidentifiable Hidden Confounding
Hugo Yèche
Alizée Pace
Gunnar Rätsch
Bernhard Schölkopf
The Twelfth International Conference on Learning Representations (2024)
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A prominent challenge of offline reinforcement learning (RL) is the issue of hidden confounding. There, unobserved variables may influence both the actions taken by the agent and the outcomes observed in the data. Hidden confounding can compromise the validity of any causal conclusion drawn from the data and presents a major obstacle to effective offline RL. In this paper, we tackle the problem of hidden confounding in the nonidentifiable setting. We propose a definition of uncertainty due to confounding bias, termed delphic uncertainty, which uses variation over compatible world models, and differentiate it from the well known epistemic and aleatoric uncertainties. We derive a practical method for estimating the three types of uncertainties, and construct a pessimistic offline RL algorithm to account for them. Our method does not assume identifiability of the unobserved confounders, and attempts to reduce the amount of confounding bias. We demonstrate through extensive experiments and ablations the efficacy of our approach on a sepsis management benchmark, as well as real electronic health records. Our results suggest that nonidentifiable confounding bias can be addressed in practice to improve offline RL solutions.
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Efficient Location Sampling Algorithms for Road Networks
Santhoshini Velusamy
Ameya Velingker
Vivek Kumar
WebConf (2024)
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Many geographic information systems applications rely on the data provided by user devices in the road network. Such applications include traffic monitoring, driving navigation, detecting road closures or the construction of new roads, etc. This signal is collected by sampling locations from the user trajectories and is a critical process for all such systems. Yet, it has not been sufficiently studied in the literature. The most natural way to sample a trajectory is perhaps using a frequency based algorithm, e.g., sample every $x$ seconds. However, as we argue in this paper, such a simple strategy can be very wasteful in terms of resources (e.g., server-side processing, user battery) and in terms of the amount of user data that it maintains. In this work we conduct a horizontal study of various location sampling algorithms (including frequency-based, road geography-based, reservoir-sampling based, etc.) and extract their trade-offs in terms of various metrics of interest, such as, the size of the stored data and the induced quality of training for prediction tasks (e.g., predicting speeds) using the road network of New York City.
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Proving mathematical theorems at the olympiad level represents a notable milestone in human-level automated reasoning, owing to their reputed difficulty among the world’s best talents in pre-university mathematics. Current machine-learning approaches, however, are not applicable to most mathematical domains owing to the high cost of translating human proofs into machine-verifiable format. The problem is even worse for geometry because of its unique translation challenges, resulting in severe scarcity of training data. We propose AlphaGeometry, a theorem prover for Euclidean plane geometry that sidesteps the need for human demonstrations by synthesizing millions of theorems and proofs across different levels of complexity. AlphaGeometry is a neuro-symbolic system that uses a neural language model, trained from scratch on our large-scale synthetic data, to guide a symbolic deduction engine through infinite branching points in challenging problems. On a test set of 30 latest olympiad-level problems, AlphaGeometry solves 25, outperforming the previous best method that only solves ten problems and approaching the performance of an average International Mathematical Olympiad (IMO) gold medallist. Notably, AlphaGeometry produces human-readable proofs, solves all geometry problems in the IMO 2000 and 2015 under human expert evaluation and discovers a generalized version of a translated IMO theorem in 2004.
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Sandwiched Compression: Repurposing Standard Codecs with Neural Network Wrappers
Phil A. Chou
Hugues Hoppe
Danhang Tang
Philip Davidson
Jonathan Taylor
arXiv:2402.05887 (2024)
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We propose sandwiching standard image and video codecs between pre- and post-processing neural networks. The networks are jointly trained through a differentiable codec proxy to minimize a given rate-distortion loss. This sandwich architecture not only improves the standard codec’s performance on its intended content, it can effectively adapt the codec to other types of image/video content and to other distortion measures. Essentially, the sandwich learns to transmit “neural code images” that optimize overall rate-distortion performance even when the overall problem is well outside the scope of the codec’s design. Through a variety of examples, we apply the sandwich architecture to sources with different numbers of channels, higher resolution, higher dynamic range, and perceptual distortion measures. The results demonstrate substantial improvements (up to 9 dB gains or up to 3 adaptations. We derive VQ equivalents for the sandwich, establish optimality properties, and design differentiable codec proxies approximating current standard codecs. We further analyze model complexity, visual quality under perceptual metrics, as well as sandwich configurations that offer interesting potentials in image/video compression and streaming.
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HyperAttention: Large-scale Attention in Linear Time
Amir Zandieh
Insu Han
Amin Karbasi
David Woodruff
HyperAttention: Long-context Attention in Near-Linear Time (2024) (to appear)
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In this paper, we introduce a novel approximate attention mechanism dubbed ``HyperAttention``. Despite the rapidly increasing size and complexity of contexts used with Large Language Models (LLM), there is still a dire lack of computationally efficient attention mechanisms scaling better than the naive quadratic time. HyperAttention addresses this gap: it delivers provably linear time complexity with respect to the size of the context, while only incurring a negligible loss in downstream quality. Distinctively, it integrates the principles of Locality Sensitive Hashing (LSH), for efficient detection of heavy elements, along with uniform column sampling, allowing for a good approximation both of the heavy and light components of the attention matrix. HyperAttention provably approximates the attention layer in \textit{linear time}, making it the first practical linear time approximate attention mechanism. Crucially, HyperAttention has a highly-modular design, allowing seamless integration of other rapid low-level implementations, most notably FlashAttention. Empirical evaluations indicate that HyperAttention surpasses the existing methods, achieving orders of magnitude speed-up when compared to prevalent state-of-the-art solutions such as Flash Attention. This breakthrough presents significant implications for enabling the scalability of LLMs to significantly larger contexts.
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Exploring the Feasibility of Remote Cardiac Auscultation Using Earphones
Jie Xiong
Tao Chen
Yongjie Yang
Xiuzhen Guo
Shangguan Longfei
MobiCom 2024: The 30th Annual International Conference On Mobile Computing And Networking
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The elderly over 65 accounts for 80% of COVID deaths in the United States. In response to the pandemic, the federal, state governments, and commercial insurers are promoting video visits, through which the elderly can access specialists at home over the Internet, without the risk of COVID exposure. However, the current video visit practice barely relies on video observation and talking. The specialist could not assess the patient's health conditions by performing auscultations.
This paper tries to address this key missing component in video visits by proposing Asclepius, a hardware-software solution that turns the patient's earphones into a stethoscope, allowing the specialist to hear the patient's fine-grained heart sound (i.e., PCG signals) in video visits. To achieve this goal, we contribute a low-cost plug-in peripheral that repurposes the earphone's speaker into a microphone and uses it to capture the patient's minute PCG signals from her ear canal. As the PCG signals suffer from strong attenuation and multi-path effects when propagating from the heart to ear canals, we then propose efficient signal processing algorithms coupled with a data-driven approach to de-reverberate and further correct the amplitude and frequency distortion in raw PCG receptions. We implement Asclepius on a 2-layer PCB board and follow the IRB protocol to evaluate its performance with 30 volunteers. Our extensive experiments show that Asclepius can effectively recover Phonocardiogram (PCG) signals with different types of earphones. The feedback from cardiologists also confirms the efficacy and efficiency of our system. PCG signal samples and benchmark results can be found at an anonymous link https://asclepius-system.github.io/
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