
Mar Gonzalez-Franco
Mar Gonzalez-Franco, PhD, is a Computer Scientist and Neuroscientist at Google working on a new generation of Immersive technologies. With a background in real-time systems in her research she tries to build better interactions for immersive technologies using different disciplines: Virtual Reality, Augmented Reality, AI, computer graphics, computer vision, Avatars, and haptics. All while studying human behavior, perception and neuroscience.
She was awarded the 2022 IEEE VGTC VR New Researcher Award, and the NAE Frontiers Engineer.
She leads the BIRD lab, working on Blended Interactions Research and Devices.
Authored Publications
Sort By
Google
Beyond the Phone: Exploring Context-aware Interaction Between Mobile andMixed Reality Devices
Fengyuan Zhu
Daniel Kalmar
Mahdi Tayarani
2025
H2E: Hand, Head, Eye: A Multimodal Cascade of Natural Inputs
Khushman Patel
Ken Pfeuffer
Hans Gellersen
IEEE VR (2025)
Online-EYE: multimodal implicit eye tracking calibration for XR
Baosheng James Hou
Lucy Abramyan
Prasanthi Gurumurthy
Khushman Patel
Haley Adams
Andrea Colaco
Ken Pfeuffer
Hans Gellersen
Karan Ahuja
2025
Augmented Object Intelligence with XR-Objects
Mustafa Doga Dogan
Karan Ahuja
Andrea Colaco
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology (UIST), ACM (2024), pp. 1-15
Geometry Fidelity for Spherical Images
Anders Christensen
Nooshin Mojab
Khushman Patel
Karan Ahuja
Zeynep Akata
Ole Winther
Andrea Colaco
ECCV (2024)
Hovering Over the Key to Text Input in XR
Diar Abdlkarim
Arpit Bhatia
Stuart Macgregor
Jason Fotso-Puepi
Hasti Seifi
Massimiliano Di Luca
Karan Ahuja
2024