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Chih-wei Hsu

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    Preview abstract Embeddings have become a pivotal means to represent complex, multi-faceted information about entities, concepts, and relationships in a condensed and useful format. Nevertheless, they often preclude direct interpretation. While downstream tasks make use of these compressed representations, meaningful interpretation usually requires visualization using dimensionality reduction or specialized machine learning interpretability methods. This paper addresses the challenge of making such embeddings more interpretable and broadly useful, by employing large language models (LLMs) to directly interact with embeddings -- transforming abstract vectors into understandable narratives. By injecting embeddings into LLMs, we enable querying and exploration of complex embedding data. We demonstrate our approach on a variety of diverse tasks, including: enhancing concept activation vectors (CAVs), communicating novel embedded entities, and decoding user preferences in recommender systems. Our work couples the immense information potential of embeddings with the interpretative power of LLMs. View details
    Discovering Personalized Semantics for Soft Attributes in Recommender Systems using Concept Activation Vectors
    Christina Göpfert
    Alex Haig
    Ivan Vendrov
    Tyler Lu
    Hubert Pham
    Mohammad Ghavamzadeh
    ACM Transactions on Recommender Systems (2024)
    Preview abstract Interactive recommender systems have emerged as a promising paradigm to overcome the limitations of the primitive user feedback used by traditional recommender systems (e.g., clicks, item consumption, ratings). They allow users to express intent, preferences, constraints, and contexts in a richer fashion, often using natural language (including faceted search and dialogue). Yet more research is needed to find the most effective ways to use this feedback. One challenge is inferring a user's semantic intent from the open-ended terms or attributes often used to describe a desired item, and using it to refine recommendation results. Leveraging concept activation vectors (CAVs) (Kim, et al., 2018) a recently developed approach for model interpretability in machine learning, we develop a framework to learn a representation that captures the semantics of such attributes and connects them to user preferences and behaviors in recommender systems. One novel feature of our approach is its ability to distinguish objective and subjective attributes (both subjectivity of degree and of sense), and associate different senses of subjective attributes with different users. We demonstrate on both synthetic and real-world data sets that our CAV representation not only accurately interprets users' subjective semantics, but can also be used to improve recommendations through interactive item critiquing. View details
    Preview abstract Interactive Recommender Systems (RSs) have emerged as a promising paradigm to overcome the limitations of the primitive user feedback used by traditional RSs (e.g., clicks, item consumption, ratings), allowing users to express intent, preferences, constraints, and contexts in a richer fashion using natural language. Still, more research is needed to find the most effective ways to use this feedback. One major challenge is inferring a user's intended semantic intent from given the open-ended terms (say, attributes or tags) used to describe a desired item, and utilize that to refine recommendation results. Leveraging Concept Activation Vectors (CAVs) [13], we develop a framework to learn a representation that captures the semantics of such attributes and connect them to user preferences and behaviors in RSs. One novel feature of our approach is its ability to distinguish objective and subjective attributes (including subjectivity of degree and of sense) and associate different senses of subjective attributes with different user. We demonstrate on both synthetic and real-world datasets that our CAV representation not only accurately interprets users' subjective semantics, but can also be used to improve recommendations. View details
    An Adversarial Variational Inference Approach for Travel Demand Calibration of Urban Traffic Simulators
    Martin Mladenov
    Proceedings of the 30th ACM SIGSPATIAL Intl. Conf. on Advances in Geographic Information Systems (SIGSPATIAL-22), Seattle, WA (2022) (to appear)
    Preview abstract This paper considers the calibration of travel demand inputs, defined as a set of origin-destination matrices (ODs), for stochastic microscopic urban traffic simulators. The goal of calibration is to find a (set of) travel demand input(s) that replicate sparse field count data statistics. While traditional approaches use only first-order moment information from the field data, it is well known that the OD calibration problem is underdetermined in realistic networks. We study the value of using higher-order statistics from spatially sparse field data to mitigate underdetermination, proposing a variational inference technique that identifies an OD distribution. We apply our approach to a high-dimensional setting in Salt Lake City, Utah. Our approach is flexible—it can be readily extended to account for arbitrary types of field data (e.g., road, path or trip data). View details
    Meta-Thompson Sampling
    Branislav Kveton
    Michael Konobeev
    Martin Mladenov
    Proceedings of the 38th International Conference on Machine Learning (ICML 2021), pp. 5884-5893
    Preview abstract Efficient exploration in multi-armed bandits is a fundamental online learning problem. In this work, we propose a variant of Thompson sampling that learns to explore over time by interacting with problem instances sampled from an unknown prior distribution. This algorithm meta-learns the prior and therefore we call it Meta-TS. We propose efficient implementations of Meta-TS and analyze it in Gaussian bandits. Our analysis captures the improvement due to learning the prior and is of a broader interest, because we derive the first prior-dependent upper bound on the Bayes regret. Our regret bound is complemented by empirical evaluation, which shows that Meta-TS quickly adapts to the unknown prior. View details
    RecSim NG: Toward Principled Uncertainty Modeling for Recommender Ecosystems
    Martin Mladenov
    Vihan Jain
    Christopher Colby
    Nicolas Mayoraz
    Hubert Pham
    Ivan Vendrov
    ArXiv (2021)
    Preview abstract The development of recommender systems that optimize multi-turn interaction with users, and model the interactions of different agents (e.g., users, content providers, vendors) in the recommender ecosystem have drawn increasing attention in recent years. Developing and training models and algorithms for such recommenders can be especially difficult using static datasets, which often fail to offer the types of counterfactual predictions needed to evaluate policies over extended horizons. To address this, we develop RecSim NG, a probabilistic platform for the simulation of multi-agent recommender systems. RecSim NG is a scalable, modular, differentiable simulator implemented in Edward2 and TensorFlow. It offers: a powerful, general probabilistic programming language for agent-behavior specification; tools for probabilistic inference and latent-variable model learning, backed by automatic differentiation and tracing; a TensorFlow-based runtime for running simulations on accelerated hardware. We describe RecSim NG and illustrate how it can be used to create transparent, configurable, end-to-end models of a recommender ecosystem, complemented by a small set of simple use cases that demonstrate how RecSim NG can help both researchers and practitioners easily develop and train novel algorithms for recommender systems. A short version of this paper was published at RecSys 2020. View details
    Demonstrating Principled Uncertainty Modeling for Recommender Ecosystems with RecSim NG
    Martin Mladenov
    Vihan Jain
    Christopher Colby
    Nicolas Mayoraz
    Hubert Pham
    Ivan Vendrov
    RecSys '20: Fourteenth ACM Conference on Recommender Systems (2020), pp. 591-593
    Preview abstract We develop RecSim NG, a probabilistic platform that supports natural, concise specification and learning of models for multi-agent recommender systems simulation. RecSim NG is a scalable, modular, differentiable simulator implemented in Edward2 and TensorFlow. An extended version of this paper is available as arXiv:2103.08057. View details
    Differentiable Meta-Learning of Bandit Policies
    Branislav Kveton
    Martin Mladenov
    Advances in Neural Information Processing Systems 33 (NeurIPS 2020), pp. 2122-2134
    Preview abstract Exploration policies in Bayesian bandits maximize the average reward over problem instances drawn from some distribution P. In this work, we learn such policies for an unknown distribution P using samples from P. Our approach is a form of meta-learning and exploits properties of P without making strong assumptions about its form. To do this, we parameterize our policies in a differentiable way and optimize them by policy gradients, an approach that is pleasantly general and easy to implement. We derive effective gradient estimators and propose novel variance reduction techniques. We also analyze and experiment with various bandit policy classes, including neural networks and a novel softmax policy. The latter has regret guarantees and is a natural starting point for our optimization. Our experiments show the versatility of our approach. We also observe that neural network policies can learn implicit biases expressed only through the sampled instances. View details
    Preview abstract We propose RecSim, a configurable platform for authoring simulation environments for recommender systems (RSs) that naturally supports sequential interaction with users. RecSim allows the creation of new environments that reflect particular aspects of user behavior and item structure at a level of abstraction well-suited to pushing the limits of current reinforcement learning (RL) and RS techniques in sequential interactive recommendation problems. Environments can be easily configured that vary assumptions about: user preferences and item familiarity; user latent state and its dynamics; and choice models and other user response behavior. We outline how RecSim offers value to RL and RS researchers and practitioners, and how it can serve as a vehicle for academic-industrial collaboration. View details
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