GS-Offload: Scalable 3D Gaussian Splatting Training System via Host Memory Offloading

Donghyun Lee
Dawoon Jeong
Jae W. Lee
2026
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Abstract

The advent of 3D Gaussian Splatting has revolutionized graphics rendering by offering high visual quality and fast rendering speed. However, training large-scale scenes at high quality remains challenging due to the substantial memory demands required to store Gaussians and optimizer states. To address these limitations, we propose GS-Offload, fast and memory-efficient training system for 3D Gaussian Splatting. GS-Offload stores Gaussians and optimizer states in host memory and selectively transfer only the necessary data to GPU memory on demand, significantly reducing GPU memory usage. With carefully designed software pipelining and CPU-side optimizer acceleration, GS-Offload achieves training speed near that of GPU-only setups, while significantly lowering GPU memory demands.
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