
Zhongyi Zhou
Zhongyi Zhou is a Visiting Researcher, working on interactive technologies in XR. He received PhD at UTokyo in Human-Computer Interaction. See more information at his personal website.
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InstructPipe: Generating Visual Blocks Pipelines with Human Instructions and LLMs
Jing Jin
Xiuxiu Yuan
Jun Jiang
Jingtao Zhou
Yiyi Huang
Zheng Xu
Kristen Wright
Jason Mayes
Mark Sherwood
Johnny Lee
Alex Olwal
Ram Iyengar
Na Li
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI), ACM, pp. 23
Preview abstract
Visual programming has the potential of providing novice programmers with a low-code experience to build customized processing pipelines. Existing systems typically require users to build pipelines from scratch, implying that novice users are expected to set up and link appropriate nodes from a blank workspace. In this paper, we introduce InstructPipe, an AI assistant for prototyping machine learning (ML) pipelines with text instructions. We contribute two large language model (LLM) modules and a code interpreter as part of our framework. The LLM modules generate pseudocode for a target pipeline, and the interpreter renders the pipeline in the node-graph editor for further human-AI collaboration. Both technical and user evaluation (N=16) shows that InstructPipe empowers users to streamline their ML pipeline workflow, reduce their learning curve, and leverage open-ended commands to spark innovative ideas.
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XR Blocks: Accelerating Human-Centered AI + XR Innovation
Nels Numan
Evgenii Alekseev
Alex Cooper
Min Xia
Scott Chung
Jeremy Nelson
Xiuxiu Yuan
Jolica Dias
Tim Bettridge
Benjamin Hersh
Michelle Huynh
Konrad Piascik
Ricardo Cabello
Google, XR, XR Labs (2025)
Preview abstract
We are on the cusp where Artificial Intelligence (AI) and Extended Reality (XR) are converging to unlock new paradigms of interactive computing. However, a significant gap exists between the ecosystems of these two fields: while AI research and development is accelerated by mature frameworks like PyTorch and benchmarks like LMArena, prototyping novel AI-driven XR interactions remains a high-friction process, often requiring practitioners to manually integrate disparate, low-level systems for perception, rendering, and interaction. To bridge this gap, we present XR Blocks, a cross-platform framework designed to accelerate human-centered AI + XR innovation. XR Blocks provides a modular architecture with plug-and-play components for core abstraction in AI + XR: user, world, peers; interface, context, and agents. Crucially, it is designed with the mission of "minimum code from idea to reality", accelerating rapid prototyping of complex AI + XR apps. Built upon accessible technologies (WebXR, three.js, TensorFlow, Gemini), our toolkit lowers the barrier to entry for XR creators. We demonstrate its utility through a set of open-source templates, samples, and advanced demos, empowering the community to quickly move from concept to interactive prototype.
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Experiencing InstructPipe: Building Multi-modal AI Pipelines via Prompting LLMs and Visual Programming
Jing Jin
Xiuxiu Yuan
Jun Jiang
Jingtao Zhou
Yiyi Huang
Zheng Xu
Kristen Wright
Jason Mayes
Mark Sherwood
Johnny Lee
Alex Olwal
Ram Iyengar
Na Li
Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems, ACM, pp. 5
Preview abstract
Foundational multi-modal models have democratized AI access, yet the construction of complex, customizable machine learning pipelines by novice users remains a grand challenge. This paper demonstrates a visual programming system that allows novices to rapidly prototype multimodal AI pipelines. We first conducted a formative study with 58 contributors and collected 236 proposals of multimodal AI pipelines that served various practical needs. We then distilled our findings into a design matrix of primitive nodes for prototyping multimodal AI visual programming pipelines, and implemented a system with 65 nodes. To support users' rapid prototyping experience, we built InstructPipe, an AI assistant based on large language models (LLMs) that allows users to generate a pipeline by writing text-based instructions. We believe InstructPipe enhances novice users onboarding experience of visual programming and the controllability of LLMs by offering non-experts a platform to easily update the generation.
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Experiencing Visual Blocks for ML: Visual Prototyping of AI Pipelines
Na Li
Jing Jin
Michelle Carney
Jun Jiang
Xiuxiu Yuan
Kristen Wright
Mark Sherwood
Jason Mayes
Lin Chen
Jingtao Zhou
Ping Yu
Ram Iyengar
Alex Olwal
ACM (2023) (to appear)
Preview abstract
We demonstrate Visual Blocks for ML, a visual programming platform that facilitates rapid prototyping of ML-based multimedia applications. As the public version of Rapsai , we further integrated large language models and custom APIs into the platform. In this demonstration, we will showcase how to build interactive AI pipelines in a few drag-and-drops, how to perform interactive data augmentation, and how to integrate pipelines into Colabs. In addition, we demonstrate a wide range of community-contributed pipelines in Visual Blocks for ML, covering various aspects including interactive graphics, chains of large language models, computer vision, and multi-modal applications. Finally, we encourage students, designers, and ML practitioners to contribute ML pipelines through https://github.com/google/visualblocks/tree/main/pipelines to inspire creative use cases. Visual Blocks for ML is available at http://visualblocks.withgoogle.com.
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