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In this chapter, we report on three projects that focus on storybook reading as a way to improve distance communication with very young children. “Connected Reading” builds on the insight that communication technologies for families with young children need to focus on play rather than conversations, and that having a shared activity can help structure this play. Our prototypes span a range of embodiments, from mobile video conferencing with physical books, to eBooks, and finally to video conferencing enhanced with depth camera technology. Our findings suggest guidelines to improve family communication with young children.
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People in books: using a FlashCam to become part of an interactive book for connected reading
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Sean Follmer
Rafael (Tico) Ballagas
Mirjana Spasojevic
Hiroshi Ishii
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work, ACM, New York, NY, USA, pp. 685-694
StoryFaces: pretend-play with ebooks to support social-emotional storytelling
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Kimiko Ryokai
Robert Kowalski
Proceedings of the 11th International Conference on Interaction Design and Children, ACM, New York, NY, USA (2012), pp. 125-133
Sticking Together: Handcrafting Personalized Communication Interfaces.
Natalie Freed
Jie Qi
Adam Stephenson
Leah Buechley
Cynthia Breazeal
ACM International Conference on Interaction Design and Children (IDC) 2011, ACM
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We present I/O Stickers, adhesive sensors and actuators thatchildren can use to create personalized remote communicationinterfaces. By attaching I/O Stickers to special greeting cards,children can invent ways to communicate with long-distanceloved ones with personalized, connected messages. Childrendecorate these cards with their choice of craft materials, creativelyexpressing themselves while making a functioning interface. Thelow-bandwidth connections leave room for children to design notonly the look and function, but also the signification of theconnections. We describe the design of the I/O Stickers, a varietyof artifacts children have created, and future directions for thetoolkit. Preliminary results indicate that I/O Stickers are beginningto make a space for creative learning about communication and tomake keeping in touch playful and meaningful.
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Electric Agents: Combining Television and Mobiles for an Educational Game.
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Rafael Ballagas
Glenda Revelle
Hiroshi Horii
Koichi Mori
ACM International Conference on Interaction Design and Children (IDC) 2011, ACM, 1600 Amphitheater Parkway