David Kim

David Kim

I’m a Staff Software Engineer & Manager at Google AR and work on creating new ways to seamlessly interact with computing devices by combining immersive displays, sensing devices and computer graphics and vision techniques. My goal is to enable effortless and dexterous interactions using our hands and the world around us in VR and AR.

Before joining Google, I was a founding team member and Senior Technology Scientist at perceptiveIO and worked on freeform 3D interaction technology as a Researcher at Microsoft Research in Redmond and in Cambridge UK.

I hold a Ph.D. in Computing Science from Newcastle University UK and a Diplom (MSc) in Media Informatics from Ludwig-Maximilian-University (LMU) in Munich Germany.

Personal website: www.davidkim.de
Google Scholar: Scholar
Authored Publications
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    Google
InstructPipe: Generating Visual Blocks Pipelines with Human Instructions and LLMs
Zhongyi Zhou
Jing Jin
Xiuxiu Yuan
Jun Jiang
Jingtao Zhou
Yiyi Huang
Kristen Wright
Jason Mayes
Mark Sherwood
Alex Olwal
Ram Iyengar
Na Li
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI), ACM, pp. 23
Augmented Object Intelligence with XR-Objects
Mustafa Doga Dogan
Karan Ahuja
Andrea Colaco
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology (UIST), ACM (2024), pp. 1-15
ChatDirector: Enhancing Video Conferencing with Space-Aware Scene Rendering and Speech-Driven Layout Transition
Brian Moreno Collins
Alex Olwal
Karthik Ramani
Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems, ACM, pp. 16 (to appear)
Human I/O: Towards Comprehensive Detection of Situational Impairments in Everyday Activities
Xingyu Bruce Liu
Jiahao Nick Li
Xiang 'Anthony' Chen
Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems, ACM, pp. 18
UI Mobility Control in XR: Switching UI Positionings between Static, Dynamic, and Self Entities
Siyou Pei
Alex Olwal
Yang Zhang
Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems, ACM, pp. 12 (to appear)
Experiencing InstructPipe: Building Multi-modal AI Pipelines via Prompting LLMs and Visual Programming
Zhongyi Zhou
Jing Jin
Xiuxiu Yuan
Jun Jiang
Jingtao Zhou
Yiyi Huang
Kristen Wright
Jason Mayes
Mark Sherwood
Alex Olwal
Ram Iyengar
Na Li
Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems, ACM, pp. 5
Experiencing Thing2Reality: Transforming 2D Content into Conditioned Multiviews and 3D Gaussian Objects for XR Communication
Erzhen Hu
Mingyi Li
Alex Olwal
Seongkook Heo
Adjunct Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology, ACM (2024)
RetroSphere: Self-Contained Passive 3D Controller Tracking for Augmented Reality
Ananta Narayanan Balaji
Clayton Merrill Kimber
Shengzhi Wu
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 6(4) (2022), 157:1-157:36
Opportunistic Interfaces for Augmented Reality: Transforming Everyday Objects into Tangible 6DoF Interfaces Using Ad hoc UI
Mathieu Le Goc
Alex Olwal
Shengzhi Wu
Danhang "Danny" Tang
Jun Zhang
David Joseph New Tan
Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems, ACM