Abstract
We focus on the problem of \emph{Answer-Level Fine-Tuning} (ALFT),
where the goal is to optimize a language model based on the
correctness or properties of its final answers, rather than the
specific reasoning traces used to produce them. Directly optimizing
answer-level objectives is computationally intractable due to the need
to marginalize over the vast space of latent reasoning paths. To
overcome this, we propose a general game-theoretical framework that
lifts the problem to a \emph{Distributional Alignment Game}. We
formulate ALFT as a two-player game between a Policy (the generator)
and a Target (an auxiliary distribution). We prove that the Nash
Equilibrium of this game corresponds exactly to the solution of the
original answer-level optimization problem.